Archive for the ‘Production Tips’ Category

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3 Steps To Get A Killer Kick

Etape 1 : Choix du Kick et Sommation

Il va varier selon le ton donné de la production, un vaste choix de banque de samples reprennent les sons des TR 808 et 909 de chez Roland ou encore du LinnDrum qui sont réputés pour leurs qualité et leur efficacité.

Si un sample ne vous satisfait pas suivez ces indications sinon passez directement à l’Etape 2 avec le sample choisi :

Prenez un Kick avec une attack longue et frappant dans les bas et prenez un deuxième avec une attack très courte avec un ton sec puis mettez les sur deux pistes audio.

Afin d’éviter de passer dans le rouge au niveau de la sommation une bonne équalisation fera l’affaire .

  • Pour le pied bas :
Sonalksis

Sonalksis SV-517 Mk2 Equaliser Plug-in

  • Pour le pied sec :
Sonalksis

Sonalksis SV-517 Mk2 Equaliser Plug-in

Envoyer les deux kick dans un même Bus.

Etape 2 : Mix & Compression

Réglez les niveaux des pistes en fonction de l’effet désiré, le principal étant de ne pas saturer, traitez la panoramique afin de ne pas créer un hors phase lors de la sommation à l’aide d’un plug par ex Direction Mixer de Logic.

Direction Mixer by Logic Audio

Direction Mixer by Logic Studio

Mettez une compression sur le bus avec une attack très courte 0,08 ms par ex, plus la release sera courte et plus elle rallongera votre pied, un ratio de 4.1 sera suffisant afin de ne pas écraser trop le kick avec un seuil à -8 db.

EQ

EQ

Etape 3 : EQ

Afin de redonner du punch au kick rajouter après la compression un EQ en remontant les bas vers 120 hz.

Sonalksis

Sonalksis SV-517 Mk2 Equaliser Plug-in

Par Edu O

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3 Steps To Get A Killer Compression

Here comes the fourth episode! Thanks for your patience with all May days off in France I just couldn’t write a single line! ;)

However, what I’ll try to explain in three steps today is: how to get a killer over compressed sound like Justice, Revolte, etc…

Step 1: Choose The Right Drums

Everyone knows a good electro track is before all: good drums! So take time to create rich and punchy drums & beats.

Step 2: Choose The Right Overdrive

Most of dirty electro tracks today have, among over-compression, a crunchy and noisy effect on basslines, synths or guitars…

There are of course a lot of effects to put some overdrive on your tracks… But if I could only pick one plugin, it would definitely be the GuitarRig by Native Instruments. You need a huge configuration to make it work properly, but the result is here: awesome!

  • Select the kind of distortion/overdrive you want to apply (eg: guitar, bass, etc…) in Bank Menu.
  • Select the preset in Sound Menu.
  • You can also setup everything manually from amp to reverb on the right…

Don’t hesitate to try it on your drums or synth!

Step 3: Choose The Right Compressor

Again, there are a lot of compressor in the market. So I will talk about what I know and use heavily. In fact most of the time, I use the natural compression of my sidechain effect.

But when I want to add a powerful crunchy and pumpy effect, I use the CompressorX by Timeworks. It simulates analog compression and really rock it, giving a warm and powerful feeling.

Compressor X is amazing. Where do we start? This is more compression control than you should need in this lifetime. [...] this unit has it all, I am able to emulate Urei’s 1176’s, DBX 165a’s, Manley variable MU’s, Digital comps, you name it. This thing is amazing. Try it, see for yourself what it can do. (source: www.sonictimeworks.com)

As long as we compress differently, I will give you a different setting that the one I recommand in the 3 Steps To Get A Killer Mastering, but this fits better for a Justice-like musical style, and that’s what it’s all about, right? ;)

So, add the CompressorX to your master or a bus with the drums (at least the kick). This will replace the sidechain. You will compress the overall mix, and your track will react with noises and overdrive to your compression and distortion.

Then set the CompressorX as follow:

  • Put the Out button a bit on the right (not too much this would crush your channel)
  • Put the Threshold button a bit on the left in order to make the track pump.

Be careful with thos settings this can quickly make your mix more dirty than you really want it to be. Don’t hesitate to test it on several speakers (hifi, headphones, etc…) and compare with other tracks…[/lang_en]

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3 Steps To Get A Killer Mastering

Third episode of my production tips and a very important and rich subject: Mastering…

Mastering and mixing are some of the most important skills a producer has to master… The question is how to get your averall track sounds:

  • Clear
  • Powerful
  • Wide

Samson Rubicon 5AStep 1: Do I Have The Right Speakers?

Ask yourself the question: do I have the right headphone or speaker?

I can assure you one thing, as long as I plugged my PC to a Hi Fi I’ve not been able to master anything. The bass boost was completely falsing the overall mix and when I sent some demos at this time I got feedback such as “Your music is cool, but, damn! Your sound sucks!“. Ask Joachim Garraud when I sent him some track in early 2004…

If you have to invest in something for your studio, it’s in the speakers. It’s like when you recover your sight when putting on your glasses…

For me, there’re two options:

  1. You got people around you who don’t care about your beloved but noisy boom boom boom music and you need to work with a headphone: I use you this one: Sony MDR-V700DJ. Excellent and precise sound.
  2. You don’t care about other people! You want to work with a speakers, then here are the monitors I use: Samson Rubicon R5A.

What you have to retain of this step is: Speakers are the most important part of the studio.

Step 2: Never Touch To The Master Channel

I never touch the master out. I used to and I never got any good result. I tried to compress, I tried to EQ but nothing clean and powerful came out.

What I advise you to do is to work on the sound of buses separatly. Work the equalization, the compression, or whatever of each buses instead of applying a compression to the general channel.

This needs more work but you will definitely make your mix more clearer, more powerful and easier to modify.

Step 3: Cherish The EQ

Sonitus EQThe basis of all good mix is a clever management of frequencies. You know that, right?

  • A bassline, kicks, etc… by definition will deliver bass frequencies
  • Cymbals will deliver high frequencies.
  • Pads will mainly deliver medium/high frequencies.

The idea is to try to isolate each instrument in its range of frequencies. Results will be immediat.

If you cut a little bit of bass of your pad and add a little more high frequencies you’ll see your pad will be clearer and the overall mix cleaner.

Anyway, the secret of a good mastering is every instruments used can be precisely heard… Work on frequencies of each instrument until you hear everything clearly.

But be careful to go easy on adding or cutting dB for frenquencies. It’s a matter of precision.

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3 Steps To Get A Killer Sidechain

One of the most important things I learned in production is: as long as you want to make a quality club house track you got to make it pumping.

Click to continue reading “3 Steps To Get A Killer Sidechain”

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3 Steps To Get A Killer Bassline

Have you ever wondered how the hell did Alan Braxe & Fred Falke do to make such a wonderful bassline on their legendary house track Intro?

They simply made the Queen of Funky bassline…

Maybe you would be interested to know how to setup such a bass sound with VST instruments and effects? Well, that’s what I’ll try to explain you…

Click to continue reading “3 Steps To Get A Killer Bassline”

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